Behind the Scenes of the Fallout Universe, Gaming’s Most Surprising Small Screen Triumph

The Fallout TV series is back to its platform, and it's safe to say that viewers were agreeably astonished by the excellence of its first season. By illustrating the retro-futuristic, post-apocalyptic United States through the eyes of three separate characters, it managed to capture various facets of the gamer's journey.

We followed vault-dweller Lucy, trying to do the right thing and discovering that the barren landscape made that exceptionally challenging; Max, the Brotherhood of Steel rookie, who starts doubting his cult's leadership and causes plenty of trouble in mechanized battle suit; and Walton Goggins's character, a breakout character who has long since lost any ethical bearings out in the irradiated wilderness.

Setting the Stage for the Second Season

The show's first season conclusion disclosed crucial details about the culprits behind the atomic conflict that sealed a population in bomb-proof bunkers for centuries. It also left several enigmas unresolved for the next installment – and, on this occasion, anticipations are considerably elevated.

“We’ll take ‘pretty good’ – we should print that on merchandise,” says Jonah Nolan.

“Heading into the initial season, everyone’s like, ‘Just don't mess it up’,” comments Todd Howard. “We are thrilled with the reception to the show, so now people are coming in with more excitement and new expectations.”

The Mojave Beckons for the Next Installment

The second season is located in New Vegas, the location of the 2010’s game Fallout: New Vegas, which is often praised for having the best writing and personalities in the franchise, despite the fact that it was technically flawed at launch.

“It’s more of a desert vibe, a Mojave vibe, that’s so integral to that game,” explains Nolan. “That parched, blasted-out iconic highway vibe of the game is so much enjoyable to bring into the show.”

In the show's timeline, a significant amount of time has passed since the events of the New Vegas game by the time the protagonists make their way there. However, the creators hint that it will honor the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is notable for its tangible quality – its makers prioritized real props and sets were fabricated, echoing the cobbled-together nature of the towns in the games.

“As a sci-fi fan, so many series I watch, I’m conscious that they’re all filmed against a digital backdrop,” observes another of the showrunners. “The key objective of an adaptation, particularly of a video game, is to seem like it’s authentic.”

In fact, pretty much each creature you see on-screen is physical, including the legendarily scary mutated beasts known as the apex predators. In the show, they are portrayed by puppets, and were reportedly pretty frightening up close.

A Labor of Love

The Fallout series succeeds because it is made by accomplished storytellers who are also longtime fans, alongside the visionaries behind the video games. This common understanding for the lore is evident in the final product.

The new batch of episodes is being released on a weekly basis rather than as a binge-able batch, offering a different experience from the first season. This approach will create a new audience reaction, a dynamic the showrunners themselves are excited to engage with.

“It has more depth, it’s bigger, it’s wittier, it has a lot of surprises,” teases the game director. “I can't wait to seeing what people think.”

Martin Dawson
Martin Dawson

A passionate travel writer and local expert dedicated to uncovering Pisa's natural beauty and sharing insights for memorable outdoor experiences.